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Features

  • Play on any computer with an Internet connection, Players connect to GM Server by IP address
  • Password protect gaming sessions if desired
  • Roll saves, skill checks or attacks with one click through the character sheet or quick menus
  • Character sheet is broken up into different sections for quick access to attacks, spells, skills and feats
  • Spells known and spells per day automatically calculated and tracked based on class levels
  • Characters with multiple attacks can roll them all with one click or choose multiple targets
  • Situational modifiers (e.g. when charging or power attacking) for attacks and damage can be added or changed on the fly
  • Ability modifiers are automatically added to rolls for attacks, damage and skills
  • Create custom macros for multiple dice rolling combinations
  • Chat System has different areas for in character and out of character communication
  • Players and the Judge can chat privately with each other
  • Judge can use Chat System to give players 'Box Text' and role-play conversations with NPCs
  • Movement System keeps track of distance and allows you to plot waypoints for tactical movement
  • Quickly measure the distance between points on the map
  • Zoom in and out of map view
  • Place targets on the map to highlight features or NPCs
  • Easily keep track of location and movement for hidden or invisible creatures
  • Judge can hide or reveal NPCs and entire areas of the map to Players as they explore
  • Import custom graphics for terrain, items and PC/NPC portraits
  • Manage split parties on different maps simultaneously
  • Initiative System rolls and tracks initiative for all PCs and NPCs involved in combat
  • Judge can easily modify initiative order to account for delaying or readied actions
  • Place effects from spells or special abilities on PCs or NPCs
  • Effect durations are automatically tracked through the Initiative System
  • Quickly find out what effects are active on a particular Player or NPC and how long they will last
  • Track initiative, spell effects and spell durations for all creatures on every map
  • Damage Tracker on PC and NPC portraits makes it easy to gauge how damaged they are
  • GM Server allows Judege to 'fudge' die rolls on the fly to tailor the strength of encounters
  • Spell Casting System allows you to create effects, set DC and saving throw ability, and choose targets for spells
  • Damage, or healing, for spells automatically calculated and can be affected by saving throw results

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